iOS App and Arduino Integration

(A recenter alteration to the project was to take the more artistically situated lights and attempt to turn them into a display. The following video was the result but I need to try it again with just LEDS...lightbulbs, while interesting aesthetically just take too much power).

My most fun course of Winter 2012 was Responsive Surfaces with Malcolm Mccullough. The goal of the course was to explore the potentials of interactive electronics within architecture. I ended up with two final projects from the course. One was an exploration in how Arduino could be used to control incandescent bulbs in a similar manner as LED bulbs. That mostly worked, and I successfully used pwm control to create a form of organic movement in the light of the bulbs.

The second project played around with using a mobile device (iPhone or iPad in this instance) to control an electronic object. In this case it was little solenoids that hit glasses of water. A similar control was used here as with the lights, and multiple iterations were created, either using wireless or wired connections to the iPad. The final project used a wired connection, partially due to limitations with the schools wireless network.

Display of the final iPad controlled Music Device.

Testing with an existing app (prior to creation of the app defined specifically for this device).


Arduino Controlled Incandescents

Display of the incandescent bulb display.

Better view of the working piece.

Prior working model that attempted to use a distance sensor in combination.

This was a pdf created early in the class, that was part of the steps of inspiration research leading to the final project.

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